Competitive Dynamics in Home Video Games (K): PlayStation vs. Nintendo64 Harvard Case Solution & Analysis

Nintendo need to make some important decisions regarding relationships with third-party game developers. This is part of a series of cases study of the competitive dynamics in the home video game industry from 1970 into the new millennium. Rewritten version of the previous case. "Hide
by Peter J. Coughlan Source: Harvard Business School 2 pages. Publication Date: June 13, 2001. Prod. #: 701101-PDF-ENG

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